watch 01:36
We're Getting Mutants in the MCU - The Loop
Do you like this video?
Play Sound
Origin Synergies[]
Empire origin | |
---|---|
Empire Champions gain Defense: | |
+5 | |
+10 | |
Desert origin | |
Desert Champions gain Attack Speed / your other Champions gain Attack Speed | |
+25% / +10% | |
+50% / +25% | |
Undead origin | |
Poisons all surrounding enemies on death: deals x% Maximum Health Damage every second for 5s and reduces healing received by 25% | |
1% Maximum Health Damage | |
2% Maximum Health Damage | |
3% Maximum Health Damage | |
Forest origin | |
Forest Champions generate x% of their Maximum HP per second | |
1% | |
2% | |
3% | |
Light origin | |
When a Light Champion dies, all Light units gain stackable x% Attack Speed and heal by 10% of Maximum Health | |
10% Attack Speed | |
20% Attack Speed | |
30% Attack Speed | |
Demon origin | |
On dealing or receiving auto Attack Damage, Demons burn surrounding enemies of x% of their Maximum Health | |
1% | |
2% | |
Ice origin | |
Enemies surrounding Ice Champions have Attack Speed reduced by x% | |
10% | |
20% | |
30% | |
Shadow origin | |
All allies gain a x% chance of dodging basic attacks | |
10% | |
15% | |
20% |
Class Synergies[]
Knight class | |
---|---|
Increases Defense by x% for all your Champions 1 tile away from Kights | |
100% | |
250% | |
500% | |
Ranger class | |
All Rangers have a x% chance of 2 immidiate attacks | |
10% | |
25% | |
40% | |
Bleademaster class | |
When any Blademaster dies, all Blademaster Champions gain x% Damage | |
100% | |
200% | |
300% | |
Assassin class | |
When battle starts, Assassins leap to the farthest enemy. During battle they have a (25/35/50)% chance of critical hit dealing (200/300/400)% Damage | |
25% chance of dealing 200% Damage | |
35% chance of dealing 300% Damage | |
50% chance of dealing 400% Damage | |
Sorcerer class | |
Sorcerers bypass x% of Defense when dealing Damage | |
25% | |
50% | |
100% | |
Priest class | |
All friendly healing is amplified by x% | |
20% | |
40% | |
Beastmaster class | |
When the beast is killed, the rider keeps on fighting. The stats of the Champion are reduced by x% | |
70% | |
60% | |
50% | |
Summoner class | |
Summoned units have all stats increased by (40/100)% | |
40% | |
100% | |
Shapeshifter class | |
Description | |
Description | |
Description |